So I’ve recently filled the one gap in my ‘gaming resume’ for the Final Fantasy series and can now say I’ve played all from 1-9. I know you’re already playin’ FFI, but here’s my ranked list of FF games in case 1 gets you hooked.
1) FF6 – Typically the top of everyone’s list for a reason. A great story, amazing spritework, tons of characters with unique abilities, and one of the best translations around. The magic system is fun to learn and the world is rich, challenging, and every-changing. A great game all-around.
2) FF9 – I know some people didn’t like it, but this game felt like a mix between the newer PSX-era games and the older NES ones. The characters are fun, the storyline kinda typical but alright, and the skill/magic system is pretty neat (you learn based on weapons equipped). The card game’s kinda fun, but not as addictive as FF8’s. Lots to do if you go after all sidequests.
3) FF7 – Though a bit overrated in my eyes, it’s got solid gameplay and a lot of fun things to do. The storyline’s meh and borderline confusing (bad translation, maybe?), but materia is fun to manage and grow with and the world’s pretty well defined. Dunno why it spawned so many sequels and products — likely because people loved this as a first shot into 3-D. It’s worth tryin’ if you can, though.
4) FF2 – I’m sure few would rank this game so high, but I loved FF2. The leveling system kept things tough and prevented you from grinding. The characters are kinda shallow, but they’re alright and allow for customization. The magic system (at least in the remake I played) was fun and is one of the few I didn’t reserve all MP for healing with (due to Osmose actually being useful). I had a blast playin’ this, and if you get the GBA remake, there’s an extra dungeon and bestiary list to fill out as well.
5) FF5 – This feels like a complete upgrade to FF3. The job system allows you to learn skills and personalize your team pretty well. It’s fun to do, but my complaint is that you really have to keep learning skills constantly and only really get to play your characters with interesting skill combos at the end of the game when you’re not set to a specific class to farm AP/skills. Still, it was fun and a solid SNES RPG game. The story was silly at times, too, and kinda cookie-cutter, so don’t look for the best story here.
6) FF8 – The latest game I’d played. I appreciate the game leveling alongside you, meaning you never have to grind. I actually got to the last disk at around L:20 or so. The story’s kinda unique to start with, then goes ridiculous pretty fast. There’s an odd duality between the main party and some other characters that’s treated in segments that don’t really align very well IMO. The junctioning system is pretty cool and I liked how it worked. That said, many hate it and find FF8 to be the worst for that reason. At the least, it has a totally rockin’ card game you can play to score some cool stuff early and upgrade items/magic for interesting character growth.
7) FF4 – A lot of people love this game, but I didn’t really find it that notable. I will say I’ve only played it once a long while ago and should probably replay it, but I remember the story being kinda interesting, but kinda nonsensical at the same time. The characters were better developed than most other older titles, and I loved having to fight monsters to earn the right to summon them. I hated buying arrows for bow-users, though, and think elemental weapons made or broke battles…then again, I played the US version, which is notorious for being super-simplified. As a final comment, I found it weird that you constantly seem to gain and lose characters throughout the game. You may like that, though, but I found it kind of offputting.
8) FF3 – It was okay. It was the first to have a job system, but the story was pretty shoddy and the world wasn’t as vibrant as it could have been. Feels too much like the other games/other fantasy RPGs and like it didn’t really have something unique going for it.
9) FF1 – Fun, but rough and very rigid. Also, full of bugs. The world is large and not that exciting comparatively, and there are few characters that are noteworthy. The fighting is annoying with the inability to auto-target another foe if another character kills what you were targeting (though that of itself can be a neat challenge too). Lots of grinding is needed and magic is so limited that you’ll wonder why you have a White Mage outside of boss battles. For its time, though, it was a great and unique game. I just don’t think it aged well. If you play the remake on the GBA, it’s MUCH more playable and less grindy.
They’re all good games, in the end, and obviously your mileage will vary.